Sunny wrote:The first ranking system makes your ranking points, or your secondary points, dependent on the losing team's score. So if the winners won by 256 to 0. The winning team got 0 ranking points. That is why teams score for other teams. This was really important in '07 and '06 when our robot was so dominant and there was no rule that would ultimately penalize for our team having a high score, and the losing team having a low score. Of course this year, with G-14, every team wanted to make sure that they did not double other teams.
And I believe that the biggest pain in doing the system was mainly entering the scores. We did not have a proper scoring table, or anything, and the lack of crowd control and increase of chaos caused it to be a bit hectic.
So, why is it bad then? We will have to enter the scores none the less in the new system.
ptwortman wrote:it was hectic bc Beth and Fred had to go back and change everything if one minor thing was left out...not to mention it was rushed, confusing, really time-consuming, and took a lot of pressure.
Ah, well we will have to make it easy to use and easy to modify previous scores. Plus we're planning it now so things should a bit more organized.
Sunny wrote:This year will be much harder because of the field reset and counting the balls in the trailers. While I do not expect scoring to get too high, I do think that counting the score will be harder. We'll need official score keepers, probably 2 for each alliance. They can double off as referees, but we'll need a field re-set crew so that the score keepers can figure out the score.
The amount of score keepers all depends on how many robots we have a alliance. I don't think they should double off as referees, as they will be more focused on counting the balls in trailers, rather than violations. If they notice something, they can explain it to a referee. A field reset crew may not be required if we can get a good system for the score keepers.
-Tanner